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OSRS Mid-Game Guide to Making Money: Top 8 Picks |
OSRS Mid-Game Guide to Making Money: Top 8 Picks Making money in Old School RuneScape isn't particularly hard, but many of the top money-making methods require extremely high stats or end-game gear. In reality, most players are somewhere in the true mid-game—not maxed, not new, just progressing through quests, gear upgrades, and mid-tier content. The good news? There are plenty of mid-level money makers that can easily earn 500k–2M+ GP per hour without elite stats. Today, we'll cover eight of the best mid-game OSRS gold makers—tested, consistent, and friendly for average accounts. 1. Sanctifying Olive Oil at Shades of Mort'ton Requirements: • Completion of Shades of Mort'ton • 20 Crafting • Basic items: Tinderbox, Flamtaer hammer, Flamtaer bag, some construction materials Sanctifying oil is one of the most surprisingly profitable low-level methods in the game. By participating in the Shades of Mort'ton minigame, you convert Olive oil (50 GP) into Sacred oil (~3.5k GP). How to do it: • Bring a full inventory of olive oil plus your minigame tools. • Hop to World 377 (the official Shades world). • Repair the temple until reaching 90% sanctity. • Use your olive oil on the sacred flame to convert it. • Bank, teleport back, and repeat. Profits: • Normally: 800k GP/hr • Currently trending around 1.3–1.4M GP/hr This method is extremely chill and requires almost no combat—great for true mid-game accounts. 2. Soloing Dagannoth Rex (Mid-Level Setup) Requirements: • 50 Magic (for Iban's Blast) • 40+ Defence • 43 Prayer (highly recommended) • Completed Fremennik Trials Dagannoth Rex is the easiest of the Dagannoth Kings and very accessible to mid-level accounts using Iban's Blast and tanky armour. The hardest part isn't the fight—it's getting through Waterbirth Dungeon and positioning yourself safely. How to do it: • Bring: • Iban's Staff • Rune+/Barrows tank armour • Granite shield • Pet rock + Rune thrownaxe for dungeon mechanics • Food, prayer potions, antidotes • Navigate the dungeon to the DKs' lair. • Peek the ladder and hop worlds until Rex is away from the entrance. • Hug the wall and safespot Rex on the outer ring. Profits: • About 1M GP/hr, mostly from the Berserker ring A great intro boss with respectable mid-game profits. 3. Forestry Woodcutting (Profitable WC Training) Traditionally, Woodcutting is not a profitable skill—but Forestry changed everything. Requirements: • None (you can start at level 1) • Forestry kit + any axe Forestry adds numerous events that award Anima-infused bark, worth around 200 GP each, which you can exchange for tradable items like the Log Brace, Felling Axe Handle, and consumables. Best locations: • Draynor Village (Willows) • Camelot/Seers Village (multiple tree types) Hopping to Forestry worlds increases event frequency and profits. Profits: • 500k–1M GP/hr depending on participation and current bark prices • Plus excellent Woodcutting XP A relaxed, steady option for mid-level players. 4. Opening the Grubby Chest (Forthos Dungeon) Requirements: • 57 Thieving • 5–10M starting cash (for keys) The Grubby Chest is criminally underrated. While players often treat it as a supply chest, the valuable resource drops are what make this method shine. How to do it: • Bring half an inventory of Grubby Keys. • Teleport to the Woodcutting Guild using a Skills Necklace. • Enter the Forthos Dungeon. • Open the chest repeatedly, dropping food and potions (takes too long to bank). • Keep only the high-value supplies. Profits: • 1–2M GP/hr depending on luck and key prices Fast, simple, low-intensity, and great for building a bank early. 5. Hunting Implings in Puro-Puro Requirements: • 50+ Hunter (recommended minimum) • 83 Hunter for Dragon implings • 50 Magic for Snare • Magic Butterfly Net (via impling jar exchange) Implings can be extremely profitable—especially Dragon Implings worth ~475k. But the GP per hour is inconsistent due to RNG and competition. Two strategies: • World-hop for Dragon/High-value implings • Camp one world catching Eclectics, Natures, Magpies, and Ninjas Profits: • Typically 500k–1M GP/hr • Much higher if you snipe Dragon Implings A fun and interactive money maker, but competitive during peak times. 6. Opening the Sinister Chest Requirements: • 49 Agility • Access to the Yanille Agility Dungeon • 5–10M to buy keys • Super anti-poison • A weapon to cut webs The Sinister Chest drops the same items every time, making its profitability extremely predictable. How to do it: • Set your Player-Owned House to Yanille (recommended). • Bring a full inventory of Sinister Keys. • Enter the dungeon → cut the web → go south → cross the pipe → reach the chest. • Drop a few keys on the floor to avoid accidental pickup. • Open keys nonstop. Profits: • 1–1.5M GP/hr • Very consistent compared to RNG-based methods The only downsides are slow animations and limited key supply. 7. Killing Revenants (High Risk, High Reward Mid-Game Money) Requirements: • 70 Ranged • 40 Defence • Basic supplies and 1–2M risk tolerance Revenants are one of the highest mid-game money makers in OSRS, but also the riskiest due to PKers and bots. Standard setup: • Magic Shortbow (i) or MSB • Rune arrows • Black d'hide • Bracelet of Ethereum • Amulet of Avarice (skulls you but notes drops) • Blighted food/restores • Seed pod / Glory / RoW for escape teleport Risk is low because with Protect Item, you usually only lose 150–200k on death. Profits: • 2–3M GP/hr even with occasional deaths • Extremely fast banking with Burning Amulet Great for rebuilding or fast cash—but be ready to run. 8. Herb Runs (The Consistent Mid-Game Moneymaker) Requirements: • 32 Farming • Ultra compost • Basic teleport unlocks Herb runs are the king of consistent daily income. Despite being time-gated, they offer fantastic returns because herb demand is always high. Standard mid-level 5-patch route: • Falador • Catherby • Ardougne • Hosidius • Port Phasmatys (after Ghosts Ahoy) / Morytania patch With Ranarrs unlocked at level 32, you can make: ≈ 130k profit per 5-patch run (5 minutes per run) That translates to an effective 2.5–3M GP/hr depending on your herb of choice. Use the OSRS Wiki Herb Calculator to check which seeds are most profitable each week—this changes often. Final Thoughts These eight mid-game money makers are some of the best ways to build your bank without needing maxed combat or elite gear. Whether you prefer bossing, skilling, PvP-adjacent content, or daily runs, there's something here for every style of player. |